• Por favor, este artigo necessita ser traduzido para o português brasileiro () para que seja melhor compreendido. Este artigo se encontra em um idioma estrangeiro e necessita ser traduzido para a língua portuguesa ()
A lista a seguir mostra as diferentes regras de jogo que devem ser seguidas no Ikariam.
O conjunto de regras à seguir é válido para todos os mundos normais (Servidores). Comunidades recém-criadas podem ter algumas regras especiais, estas serão listadas em seus respectivos Fóruns.
Se você estiver com dúvidas sobre qualquer um dos pontos descritos abaixo ou foi banido, entre em contato com o Operador de Jogo do seu servidor, por exemplo pelo canal de suporte no IRC, pelo Fórum ou pelo sistema de Tickets. Lembre-se que queixas ou perguntas sobre contas só serão divulgadas aos seus proprietários por motivos de privacidade.
Should you find someone breaking the following rules, you have a few options.
For issues related to messages received in the in-box where the offense is obvious, simply clicking on the report button is generally sufficient.
For issues related to bashing, pushing, bug using, and generally every other issue please use the support system (Ticket System) found at support.cc.ikariam.com where .cc. is the country code of the community servers you are playing on (e.g. bg, de, en, us, nl, ...)
You can also get to the appropriate support page by clicking the support button on your server's message board page.
If you have questions about reporting, or if you have questions of if you need to report, please go to your board and click on chat. In that room, you can ask for a GO or SGO and if one is available, ask them if you can query them. In the separate private room, feel free to ask them your questions.
Please change to your in-game name as soon as you can /nick <your name> is the command to use to do this. This is simply to make getting you help easier.
Please do not talk about bans in the main room, most rooms frown upon this.
For those with an IRC client, you may connect to irc.ogamenet.net then join the room with your server name, such as #ikariam.org or #ikariam.com. This will go to the same place as the chat window from the board page.
Note: Use of any of these method in a manner that is deemed inappropriate (such as reporting someone who has not committed a violation) can result in your getting banned for abuse of the report system.
Account exchanges within a single world must be done with the assistance of a Game Operator.
No complaints will be processed in cases where the players do not change their e-mail addresses after inter world exchanges or free accounts giveaways. Note that the only complaints considered will be the ones that come from the owner of a given accounts permanent e-mail address.
Once a given account changes its owner, 28 days must pass before it changes ownership again. After a new owner takes over a given account he should change the dynamic e-mail address within the first 12 hours after the account switched owners.
Account sitting entitles a given player to have his account watched over. Account sitting is allowed only under the following regulations:
A Game Operator must be informed before the sitting takes place, for example by IRC or opening a ticket.
No troop movements are allowed while the account is being sat unless an attack that may raid or crash the account is incoming, in which case you may save your troops by deploying or transporting to a city owned by the account being sat. You may not ninja an incoming attack in cases where you would need to move troops for it.
An account may only be sat for a maximum period of 12 continuous hours (Game Operator permission needs to be obtained in cases where a time extension is needed).
The sitting period will be considered over if the actual owner logs in.
No account may be sat during the first 3 weeks of a new World (Server).
The sitter may, on the account being sat and while the sitting period lasts:
It is not allowed to attack any given city by a player over 6 times in a 24 hour period.
Bashing is only allowed when your alliance is at war with another alliance. The war must be announced (.en only " 24 hours beforehand ") on the official Ikariam Boards, in the correct forum and must comply with the boards specific rules.
Attacking troops that are completely destroyed do not count towards the bashing rule.
As the rule text itself says (any given city), this rule applies to all cities, active or inactive.
If your units are completely destroyed when you attempt to create a blockade or to pillage the town, it is not counted as one attack towards the town.
An attack that results in the creation of a combat report is counted as one attack towards the town, provided the attacker does not lose all of their units.
A blockade created on a town with no ships on defense is not considered as an attack, as it does not create a battle report, and the ships basically just arrive to blockade a town. There is no combat there. The defending town may make as many attempts to break a blockade or occupation as they wish. Attempts to free your own town do not count towards the bashing rule for either side.
Multiple players can attack the same city as many times as they want, so long as each individual attacker does not attack the city more than 6 times in a 24 hour period. (Unless your alliances are at war)
As of February 12, 2009, US Game Administrators decided that sea battles should not count toward the bashing rule. See here for more information.
Please remember that this only applies to the US community. Other communities such as EN.ikariam.com do count sea battles towards bashing!
As of February 8, 2011, US Administrators have clarified that so called "probe" attacks (usually a token land unit and gyrocopters sent to destroy balloons and get a report of unit strength) do indeed count towards bashing if units survive.
Anything that causes offense by being of an unacceptable quality that may hurt an individuals integrity is strictly forbidden. The standards in the game environment will be set by the game team to meet the users' moral views. Content might be censored, or punished in a temporary or permanent basis; no complaints will be processed about this and as always the final word will be with the game team.
The game publisher reserves the right to exclude players from outside the publishing country or these ones who are not able to speak the respective native language. This includes but is not limited to: Game, Board and IRC official chat-rooms
Special reminder regarding on:
Ingame personal messages, ingame alliance pages, ingame alliance applications and ingame circular messages.
Take into account that a member of the game support team might block you on a temporary or permanent basis. This includes both, accounts which might or might not have broken any of the points above.
At the same time take into consideration that your behavior on any of our services might end up in a permanent or temporary ban from the whole community and its services.
Each player is allowed to control no more then a single account per World (Server).
If two or more accounts are usually, occasionally, or permanently being played from the same network a Game Operator must be notified, without exception. In these cases the accounts will not be able to have fleet contact while on the same connection.
You must post an ticket to a Game Operator if you use your account on the same network as another player, either at work, school or at home. The GO will require the names of other players that share the same IP address and will add a note about IP sharing in your accounts.
Once Gameforge have been notified, you must not have fleet contact with these players whilst on the same network. In other words, this means you must not trade goods with them. Failure to do this could get you Banned.
Us.ikariam.com - Sending resources to a higher ranked player in response to an extortion threat is not permitted as an exception to the pushing rule.
After a pushing ban is over you must send the resources back to the player who pushed you WITHIN 48 HOURS or you might be banned again.
En.ikariam.com - At the ban end, you must send back exactly the same type and amount of resources received. If the pusher is still banned or in vacation mode, then you must find an agreement with the GO who follows your case: normally, resources must be sent to the nearest staff village (list is provided by GO itself). If the amount of resources pushed is very high, so that 48 hours are not enough to complete the shipments, you must send back as much resources as possible, then notify a GO who can delay the time limit.
Pushing is not allowed within alliances, even when you are at war.
You cannot "replace" the resources someone used in defending you.
Using a program as interface between the player and his game is prohibited. Any other form of automatically generated information generated for a group of players advantage with malicious intentions is forbidden as well.
In January 2011, a base script used in multiple popular scripts was altered to begin deleting towns. As the scripts on player's computers updated automatically, players would begin to lose towns. Warnings went out to deactivate Greasemonkey, and servers were rolled back. Scripts are programs that run on your computer and that have the ability to change things and to gather information. Unless you have the ability to read and understand all the code in a script, you are trusting the person who wrote the script, and all the scripts that he used, with some degree of access to your game and your computer.
Note the "Automated island databases" section. If you are using a site that contains information that you, or your alliance members, did not gather personally, you are probably in violation of this rule. Sites that use "bots" to crawl the servers are not allowed to be used.