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Scientist

Research is the main key in advancing your civilization. To start researching all you need to do is construct an Academy and assign citizens to study there. There are four lines of research you can study: Economia, Ciência, Navegação Marítima and Militar. Each research takes a certain amount of research points to be completed. You can also read a detailed description of each technology by clicking on the above links.

Research

After building your Academy and assign your citizens to become scientists, you will accumulate research points over time (one research point per hour per scientist, assuming you do not have Corruption in the city). Certain achievements in Science help increase the potential amount of research points per scientist. When you have enough points to complete a research, your research adviser will turn yellow. Click on the adviser and you should be able to apply the points you have generated to a un-researched item, gaining its ability. The Research Adviser can inform you of how many research points you currently have accumulated, and the amount per hour you are generating. The more scientists you have working, the faster you generate points, and apply the points to new researches.

Research points

A research point or  Pontos de Pesquisa is a unit of measure used in the Academies to determine when you can learn a research.

1 scientist produces 1 Pontos de Pesquisa per hour, without any other researches to change this ratio.

Researches that affect research points per hour

There are some researches in the Ciência research line, which increase the amount of  Pontos de Pesquisa produced per hour:

  • Paper increases the number of  Pontos de Pesquisa produced per hour by 2%.  This means each scientist will produce 1,02 1,02 Pontos de Pesquisa per hour.
  • Ink increases the number of  Pontos de Pesquisa produced per hour by an additional 4%.
    • This is cumulative with Paper, meaning that each scientist will now produce 1,06 1,06 Pontos de Pesquisa per hour.
  • Mechanical Pen increases the number of  Pontos de Pesquisa produced per hour by an additional 8%.
    • This is cumulative with Paper and Ink, meaning that each scientist will now produce 1,14 1,14 Pontos de Pesquisa per hour.
  • Finally, when you reach the Scientific Future's, you gain another 2% 2% Pontos de Pesquisa per scientist per hour, for each level researched.

Governments that affect research points per hour

  • Democracy will give you an additional 1 Pontos de Pesquisa per hour, for every cultural good you have, this is how many museum spots have been filled.
    • While under Xenocracy you will get an additional ,5 ,5 Pontos de Pesquisa per hour, for every cultural good you have, this is how many museum spots have been filled.
  • Technocracy will give you an additional 5%, or ,05 ,05 Pontos de Pesquisa, per scientists per hour.
    • While under Xenocracy you will get an additional 2.5%, or ,025 ,025 Pontos de Pesquisa, per scientists per hour.
  • Technocracy will make you lose -.5%, or −,05 −,05 Pontos de Pesquisa, per scientists per hour.
    • While under Xenocracy you will lose -2.5%, or −,025 −,025 Pontos de Pesquisa, per scientists per hour.

Visual Chart and Research Costs

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