Ikapédia
Registre-se
Sem resumo de edição
Linha 2: Linha 2:
   
 
{{Miracle
 
{{Miracle
| image = Ares' Stronghold.gif
+
| image = Hades' Holy Grove.gif
| function = Increases [[morale]] of [[unit]]s and [[ship]]s during [[battle]]
+
| function = Returns [[resource]] costs of [[unit]]s<br />that died in defense as {{Marble}}
| islnumber = 903
+
| islnumber = 436
 
}}
 
}}
   
 
== Description ==
 
== Description ==
 
<onlyinclude>
 
  +
The mighty '''Hades''', ruler of the underworld, can send out terrible Gorgons, who can turn advancing enemies into [[marble|stone]] with their stares. However, this does have the pleasant side effect that we always have enough [[marble|stone]] at the end of a [[battle]] to rebuild our [[town wall]].</onlyinclude>
<onlyinclude>'''Ares''', o Deus da guerra selvagem detestava, sangue-luxúria e do massacre, enche os corações de todos os [[Quartel|guerreiros]] nas proximidades de suas [[Câmara Municipal|cidades]] com ódio puro. Estes [[Quartel|guerreiros]], então, cobrar em sangrentos [[battle|combates]] sem pensar duas vezes a sua própria saúdes, até que nenhum homem é de pé esquerdo.
 
</onlyinclude>
 
   
 
== Effects ==
 
== Effects ==
 
<onlyinclude>
 
<onlyinclude>
{| class="darktable zebra" style="text-align:center" cellpadding=3 cellspacing=1 border=1 <includeonly>
+
{| class="darktable zebra" style="text-align:center" cellpadding=3 cellspacing=1 border=1<includeonly>
| rowspan=6 class=title3 | [[Image:Ares' Stronghold.gif]]</includeonly>
+
| rowspan=6 class=title3 | [[Image:Hades' Holy Grove.gif]]</includeonly>
 
! Level !! Effect !! Duration !! Cool down
 
! Level !! Effect !! Duration !! Cool down
   
 
|-
 
|-
 
! 1
 
! 1
| '''+50''' [[morale]] per round for all armies stationed at your [[town|cities]] - even for enemy [[unit|troops]]! || 12h || 3D
+
| '''10%''' of the [[resource]] costs for [[unit]]s that die during [[Battle|fights]] in their own [[Town|cities]] are credited back as {{Marble}} || 16h || 4D
 
|-
 
|-
 
! 2
 
! 2
| '''+100''' [[morale]] per round for all armies stationed at your [[town|cities]] - even for enemy [[unit|troops]]! || 12h || 3D
+
| '''15%''' of the [[resource]] costs for [[unit]]s that die during [[Battle|fights]] in their own [[Town|cities]] are credited back as {{Marble}} || 16h || 4D
 
|-
 
|-
 
! 3
 
! 3
| '''+200''' [[morale]] per round for all armies stationed at your [[town|cities]] - even for enemy [[unit|troops]]! || 12h || 3D
+
| '''20%''' of the [[resource]] costs for [[unit]]s that die during [[Battle|fights]] in their own [[Town|cities]] are credited back as {{Marble}} || 16h || 4D
 
|-
 
|-
 
! 4
 
! 4
| '''+300''' [[morale]] per round for all armies stationed at your [[town|cities]] - even for enemy [[unit|troops]]! || 12h || 3D
+
| '''25%''' of the [[resource]] costs for [[unit]]s that die during [[Battle|fights]] in their own [[Town|cities]] are credited back as {{Marble}} || 16h || 4D
 
|-
 
|-
 
! 5
 
! 5
| '''+1,000''' [[morale]] per round for all armies stationed at your [[town|cities]] - even for enemy [[unit|troops]]! || 12h || 3D
+
| '''40%''' of the [[resource]] costs for [[unit]]s that die during [[Battle|fights]] in their own [[Town|cities]] are credited back as {{Marble}} || 16h || 4D
 
|}</onlyinclude> __NOWYSIWYG__
 
|}</onlyinclude> __NOWYSIWYG__
   

Edição das 15h40min de 30 de outubro de 2011

Descrição

Bosque Sagrado de Hades
Bosque Sagrado de Hades
Milagres
Função
Returns resource costs of units
that died in defense as  Mármore
Número de Ilhas
436 (8,1%)

Description

The mighty Hades, ruler of the underworld, can send out terrible Gorgons, who can turn advancing enemies into stone with their stares. However, this does have the pleasant side effect that we always have enough stone at the end of a battle to rebuild our town wall.

Effects

Level Effect Duration Cool down
1 10% of the resource costs for units that die during fights in their own cities are credited back as  Mármore 16h 4D
2 15% of the resource costs for units that die during fights in their own cities are credited back as  Mármore 16h 4D
3 20% of the resource costs for units that die during fights in their own cities are credited back as  Mármore 16h 4D
4 25% of the resource costs for units that die during fights in their own cities are credited back as  Mármore 16h 4D
5 40% of the resource costs for units that die during fights in their own cities are credited back as  Mármore 16h 4D

Outros Miracle